Hi, I’m Deniz.
Hi, I'm Deniz.
Ten years turning design into decisions — for the teams that close the deals, build the products, and ship what's next.
Ten years turning design into decisions for the teams that close the deals, build the products, and ship what's next.
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About Me
Notes
Trusted by teams at..
Ten years turning design
into decisions
Ten years turning design
into decisions
Ten years turning design
into decisions
Deniz Günsav
Senior Cross-disciplinary Designer 🐝
My work history
Synthesia
Senior Digital Designer
2024-Present
daily.dev
Visual Brand Designer
2022-2024
Kortext
Product Designer
2018-2022
Show all
Designer and creative strategist with a decade of experience across brand, product, and enterprise. Currently embedded within Synthesia's European Solutions team working directly with Fortune 100 clients including Sony PlayStation, HSBC, Boeing, Nestlé, and Figma to shape how they adopt and scale AI video at an organisational level.
I don't just design for these teams I build creative strategies, scalable systems, and enabling frameworks that help their people do more with the platform. As a power user of Synthesia myself, I bring both the inside knowledge of what the tool can do and the design craft to push it further than most.
My work sits at the intersection of creative direction, solutions consulting, and design enablement translating complex business goals into visual systems and content strategies that actually get used.
Previously built across brand identity, motion, and product design at agencies and early-stage startups. D&AD Graphite Pencil and Golden Kitty Award winner. I care about work that holds up.
Designer and creative strategist with a decade of experience across brand, product, and enterprise. Currently embedded within Synthesia's European Solutions team working directly with Fortune 100 clients including Sony PlayStation, HSBC, Boeing, Nestlé, and Figma to shape how they adopt and scale AI video at an organisational level.
I don't just design for these teams I build creative strategies, scalable systems, and enabling frameworks that help their people do more with the platform. As a power user of Synthesia myself, I bring both the inside knowledge of what the tool can do and the design craft to push it further than most.
My work sits at the intersection of creative direction, solutions consulting, and design enablement translating complex business goals into visual systems and content strategies that actually get used.
Previously built across brand identity, motion, and product design at agencies and early-stage startups. D&AD Graphite Pencil and Golden Kitty Award winner. I care about work that holds up.
Three things
I strongly believe in:
Three things
I strongly believe in:
Three things
I strongly believe in:
Every pixel is a decision, not a default.
've worked across enough brands to know that the details people don't notice are the ones doing the most work. Good design isn't about following guidelines. It's about understanding why they exist and knowing when to push past them.
Every pixel is a decision, not a default.
've worked across enough brands to know that the details people don't notice are the ones doing the most work. Good design isn't about following guidelines. It's about understanding why they exist and knowing when to push past them.
The best brief is the one behind the brief.
Every request has a surface ask and a real one. A video for a sales call. A template for a team that doesn't trust the platform yet. A rebrand for a company trying to grow up. I care about solving the real problem, not just delivering the output.
The best brief is the one behind the brief.
Every request has a surface ask and a real one. A video for a sales call. A template for a team that doesn't trust the platform yet. A rebrand for a company trying to grow up. I care about solving the real problem, not just delivering the output.
Good design makes the complex feel obvious.
I came up through product design, where the measure of success isn't whether something looks good. It's whether someone gets it immediately. That instinct has stayed with me. The best systems, templates, and frameworks I've built don't feel like design. They feel like common sense.
Good design makes the complex feel obvious.
I came up through product design, where the measure of success isn't whether something looks good. It's whether someone gets it immediately. That instinct has stayed with me. The best systems, templates, and frameworks I've built don't feel like design. They feel like common sense.
Meet the team
Meet the team
Questions
Questions
What’s your approach to design?
Why multidisciplinary?
What type of work do you enjoy the most?
Who is Daisy?
What are you working on right now?
What’s the D&AD Graphite Pencil?
What’s your approach to design?
Why multidisciplinary?
What type of work do you enjoy the most?
Who is Daisy?
What are you working on right now?
What’s the D&AD Graphite Pencil?
Always open for meaningful
conversations around design.
Whether it's a design question or a project discussion, my inbox is always open.
Always open for meaningful
conversations around design.
Whether it's a design question or a project discussion, my inbox is always open.










